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Robotics with the Board of Education Shield for Arduino

Curriculum

  • 9 Sections
  • 148 Lessons
  • Lifetime
Expand all sectionsCollapse all sections
  • About This Tutorial
    3
    • 2.0
      About the BOE Shield-Bot
    • 2.1
      Audience and Support
    • 2.2
      Author & Contributors
  • Chapter 1. Your Shield-Bot's Brain
    25
    • 3.1
      Chapter 1. Your Shield-Bot’s Brain
    • 3.2
      Hardware and Software Options
    • 3.3
      Shield-Bot Chassis Parts
    • 3.4
      Shield-Bot Hardware
    • 3.5
      Shield-Bot Electronics Parts
    • 3.6
      Activity 1: Download and Install the Software
    • 3.7
      Activity 2: Write a Simple “Hello!” Sketch
    • 3.8
      Codebender Hello Sketch
    • 3.9
      How the Hello Sketch Code Works
    • 3.10
      Modify the Sketch to Repeat
    • 3.11
      Hello Messages on New Lines
    • 3.12
      Open the Arduino Reference
    • 3.13
      Activity 3: Store and Retrieve Values
    • 3.14
      Global vs.Local Variables
    • 3.15
      Activity 4: Solve Math Problems
    • 3.16
      Try Floating Point Math
    • 3.17
      Activity 5: Make Decisions
    • 3.18
      More Decisions with if… else if
    • 3.19
      Activity 6: Count and Control Repetitions
    • 3.20
      How the for Loop Works
    • 3.21
      Adjust Initialization, Condition, and Increment
    • 3.22
      Activity 7: Constants and Comments
    • 3.23
      Chapter 1 Summary
    • 3.24
      Chapter 1 Challenges
    • 3.25
      Chapter 1 Solutions
  • Chapter 2. Shield, Lights, Servo Motors
    23
    • 4.0
      Chapter 2. Shield, Lights, Servo Motors
    • 4.1
      Activity 1: Board of Education Shield Setup
    • 4.2
      Activity 2: Build and Test LED Indicator Lights
    • 4.3
      Introducing the Resistor
    • 4.4
      Introducing the LED
    • 4.5
      Introducing the Prototyping Area
    • 4.6
      LED Test Circuit
    • 4.7
      How a Sketch Makes the LED Turn On and Off
    • 4.8
      Introducing the Timing Diagram
    • 4.9
      Activity 3: LED Servo Signal Monitors
    • 4.10
      How to Use the Arduino Servo Library
    • 4.11
      Activity 4: Connect Servo Motors and Batteries
    • 4.12
      Connect the Servos to the BOE Shield
    • 4.13
      Connect the Battery Pack to the BOE Shield
    • 4.14
      5-cell Pack Setup
    • 4.15
      4-cell Pack + Boe-Boost Setup
    • 4.16
      Activity 5: Centering the Servos
    • 4.17
      Activity 6: Testing the Servos
    • 4.18
      Controlling Servo Speed and Direction
    • 4.19
      How To Control Servo Run Time
    • 4.20
      Chapter 2 Summary
    • 4.21
      Chapter 2 Challenges
    • 4.22
      Chapter 2 Solutions
  • Chapter 3. Assemble and Test your BOE Shield-Bot
    22
    • 5.0
      Chapter 3. Assemble and Test your BOE Shield-Bot
    • 5.1
      Activity 1: Assembling the BOE-Shield-Bot
    • 5.2
      Mount the Topside Hardware
    • 5.3
      Remove the Servo Horns
    • 5.4
      Mount the Servos on the Chassis
    • 5.5
      Mount the Battery Pack
    • 5.6
      Mount the Wheels
    • 5.7
      Attach the BOE Shield to the Chassis
    • 5.8
      Activity 2: Re-test the Servos
    • 5.9
      Testing the Left and Right Wheels
    • 5.10
      Servo Troubleshooting
    • 5.11
      Activity 3: Start-Reset Indicator
    • 5.12
      Build the Piezospeaker Circuit
    • 5.13
      Programming the Start-Reset Indicator
    • 5.14
      Example Sketch: StartResetIndicator
    • 5.15
      Activity 4: Test Speed Control
    • 5.16
      Example Sketch: Test Servo Speed
    • 5.17
      How TestServoSpeed Works
    • 5.18
      Optional: Record Your Own Transfer Curve Data
    • 5.19
      Chapter 3 Summary
    • 5.20
      Chapter 3 Challenges
    • 5.21
      Chapter 3 Solutions
  • Chapter 4. BOE Shield-Bot Navigation
    19
    • 6.0
      Chapter 4. BOE Shield-Bot Navigation
    • 6.1
      Activity 1: Basic BOE Shield-Bot Maneuvers
    • 6.2
      How ForwardThreeSeconds Works
    • 6.3
      Moving Backward, Rotating, and Pivoting
    • 6.4
      Activity 2: Tuning the Basic Maneuvers
    • 6.5
      Tuning the Turns
    • 6.6
      Activity 3: Calculating Distances
    • 6.7
      Activity 4: Ramping Maneuvers
    • 6.8
      Activity 5: Simplify Navigation with Functions
    • 6.9
      Function Call with Parameters
    • 6.10
      Put Maneuvers Into Functions
    • 6.11
      Activity 6: Custom Maneuver Function
    • 6.12
      Activity 7: Maneuver Sequences with Arrays
    • 6.13
      Using Array Elements
    • 6.14
      Navigation with Arrays
    • 6.15
      Character Arrays and switch-case
    • 6.16
      Chapter 4 Summary
    • 6.17
      Chapter 4 Challenges
    • 6.18
      Chapter 4 Solutions
  • Chapter 5. Tactile Navigation with Whiskers
    13
    • 7.0
      Chapter 5. Tactile Navigation with Whiskers
    • 7.1
      Activity 1: Build and Test the Whiskers
    • 7.2
      How Whisker Switches Work
    • 7.3
      Testing the Whiskers
    • 7.4
      How DisplayWhiskerStates Works
    • 7.5
      Activity 2: Field-Test the Whiskers
    • 7.6
      Activity 3: Navigation with Whiskers
    • 7.7
      How RoamingWithWhiskers Works
    • 7.8
      Activity 4: Artificial Intelligence for Escaping Corners
    • 7.9
      How Escaping Corners Works
    • 7.10
      Chapter 5 Summary
    • 7.11
      Chapter 5 Challenges
    • 7.12
      Chapter 5 Solutions
  • Chapter 6. Light-Sensitive Navigation with Phototransistors
    18
    • 8.0
      Chapter 6. Light-Sensitive Navigation with Phototransistors
    • 8.1
      Introducing the Phototransistor
    • 8.2
      Activity 1: Simple Light to Voltage Sensor
    • 8.3
      Example Sketch: PhototransistorVoltage
    • 8.4
      Halt Under the Bright Light
    • 8.5
      How the Phototransistor Circuit Works
    • 8.6
      Ohm’s Law
    • 8.7
      Activity 2: Measure Light Levels Over a Larger Range
    • 8.8
      Building the Photosensitive Eyes
    • 8.9
      Test the Phototransistor Circuit
    • 8.10
      rcTime and Voltage Decay
    • 8.11
      Activity 3: Light Measurements for Roaming
    • 8.12
      Light Measurement Graphic Display
    • 8.13
      Activity 4: Test a Light-Roaming Routine
    • 8.14
      Activity 5: Shield-Bot Navigating by Light
    • 8.15
      Chapter 6 Summary
    • 8.16
      Chapter 6 Challenges
    • 8.17
      Chapter 6 Solutions
  • Chapter 7. Navigating with Infrared Headlights
    14
    • 9.0
      Chapter 7. Navigating with Infrared Headlights
    • 9.1
      Infrared Light Signals
    • 9.2
      Activity 1: Build and Test the Object Detectors
    • 9.3
      Object Detection Test Code
    • 9.4
      Activity 2: Field Testing
    • 9.5
      Sniffing for IR Interference
    • 9.6
      Activty 3: Detection Range Adjustments
    • 9.7
      Activity 4: Object Detection and Avoidance
    • 9.8
      Activity 5: High-performance IR Navigation
    • 9.9
      Activity 6: Drop-off Detector
    • 9.10
      Example Sketch: AvoidTableEdge
    • 9.11
      Chapter 7 Summary
    • 9.12
      Chapter 7 Challenges
    • 9.13
      Chapter 7 Solutions
  • Chapter 8. Robot Control with Distance Detection
    11
    • 10.0
      Chapter 8. Robot Control with Distance Detection
    • 10.1
      Activity 1: Testing the Frequency Sweep
    • 10.2
      Displaying Both Distances
    • 10.3
      Activity 2: BOE Shield-Bot Shadow Vehicle
    • 10.4
      A Look Inside Proportional Control
    • 10.5
      Example Sketch: FollowingShieldBot
    • 10.6
      Follow the Leader
    • 10.7
      Activity 3: What’s Next?
    • 10.8
      Chapter 8 Summary
    • 10.9
      Chapter 8 Challenges
    • 10.10
      Chapter 8 Solutions

A Look Inside Proportional Control

Closed loop control—repeatedly measuring a value and adjusting output in proportion to error for maintaining a set point—works very well for the BOE Shield-Bot shadow vehicle.  In fact, the majority of the control loop shown in the diagram below reduces to just one line of code in a sketch.  This block diagram describes the proportional control process that the BOE Shield-Bot will use to control the wheel speed based on detection distance measured with the IR LED/receiver pairs.  

This block diagram could apply to either the left IR distance sensor and servo output or the right.  In fact, your code will maintain two identical control loops, one for each side of the BOE Shield-Bot. Let’s walk through this example.

In the upper left, the set point = 2; we want the BOE Shield-Bot to maintain a zone-2 distance between itself and its leader-object.  Below that, the measured distance is zone 4, so the leader-object is too far away. The arrows towards the symbols in the circle (called a summing junction)  indicate that you add (+) the set point and subtract (-) the measured distance together to get the error, in this case  2 – 4 = -2. 

Next, the error value feeds into the top square—an operator block.  This block shows that the error gets multiplied by -50, a proportionality constant (Kp). In this example, the operator block gives us -2 × -50 = 100, so 100 is the output.  In a sketch, this output value gets passed to the maneuver function. It turns the servo full speed forward to move the BOE Shield bot closer to the leader-object.

The next block diagram shows another example.  This time, the measured distance is 1, meaning the leader-object is too close.  So, the error is 1, and 1×–50 = -50.  Passing -50 to the maneuver function turns the servo half-speed in reverse, backing the BOE Shield-Bot away from the leader-object.

The next time through the loop, the measured distance might change, but that’s okay.  Regardless of the measured distance, this control loop will calculate a value that will cause the servo to move to correct any error.  The correction is always proportional to the error.  The two calculations involved: 

set point – measured distance = error;  error x Kp = output for maneuver

…can be easily combined and re-ordered into one expression for your sketch:

Output for maneuver   = (Distance set point – Measured distance) x Kp

If you want to take a look at the sketch in detail, see How FollowingShieldBot Works.

Your Turn – Verify Control Loop with Other Distances

  • To prove that the proportional control loop responds correctly to all six measured distances, fill in the table below.  The block diagrams have been solved for two of the six conditions, so you’ve only got four to try.

 


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Activity 2: BOE Shield-Bot Shadow Vehicle
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Example Sketch: FollowingShieldBot
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