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Robotics with the Board of Education Shield for Arduino

Curriculum

  • 9 Sections
  • 148 Lessons
  • Lifetime
Expand all sectionsCollapse all sections
  • About This Tutorial
    3
    • 2.0
      About the BOE Shield-Bot
    • 2.1
      Audience and Support
    • 2.2
      Author & Contributors
  • Chapter 1. Your Shield-Bot's Brain
    25
    • 3.1
      Chapter 1. Your Shield-Bot’s Brain
    • 3.2
      Hardware and Software Options
    • 3.3
      Shield-Bot Chassis Parts
    • 3.4
      Shield-Bot Hardware
    • 3.5
      Shield-Bot Electronics Parts
    • 3.6
      Activity 1: Download and Install the Software
    • 3.7
      Activity 2: Write a Simple “Hello!” Sketch
    • 3.8
      Codebender Hello Sketch
    • 3.9
      How the Hello Sketch Code Works
    • 3.10
      Modify the Sketch to Repeat
    • 3.11
      Hello Messages on New Lines
    • 3.12
      Open the Arduino Reference
    • 3.13
      Activity 3: Store and Retrieve Values
    • 3.14
      Global vs.Local Variables
    • 3.15
      Activity 4: Solve Math Problems
    • 3.16
      Try Floating Point Math
    • 3.17
      Activity 5: Make Decisions
    • 3.18
      More Decisions with if… else if
    • 3.19
      Activity 6: Count and Control Repetitions
    • 3.20
      How the for Loop Works
    • 3.21
      Adjust Initialization, Condition, and Increment
    • 3.22
      Activity 7: Constants and Comments
    • 3.23
      Chapter 1 Summary
    • 3.24
      Chapter 1 Challenges
    • 3.25
      Chapter 1 Solutions
  • Chapter 2. Shield, Lights, Servo Motors
    23
    • 4.0
      Chapter 2. Shield, Lights, Servo Motors
    • 4.1
      Activity 1: Board of Education Shield Setup
    • 4.2
      Activity 2: Build and Test LED Indicator Lights
    • 4.3
      Introducing the Resistor
    • 4.4
      Introducing the LED
    • 4.5
      Introducing the Prototyping Area
    • 4.6
      LED Test Circuit
    • 4.7
      How a Sketch Makes the LED Turn On and Off
    • 4.8
      Introducing the Timing Diagram
    • 4.9
      Activity 3: LED Servo Signal Monitors
    • 4.10
      How to Use the Arduino Servo Library
    • 4.11
      Activity 4: Connect Servo Motors and Batteries
    • 4.12
      Connect the Servos to the BOE Shield
    • 4.13
      Connect the Battery Pack to the BOE Shield
    • 4.14
      5-cell Pack Setup
    • 4.15
      4-cell Pack + Boe-Boost Setup
    • 4.16
      Activity 5: Centering the Servos
    • 4.17
      Activity 6: Testing the Servos
    • 4.18
      Controlling Servo Speed and Direction
    • 4.19
      How To Control Servo Run Time
    • 4.20
      Chapter 2 Summary
    • 4.21
      Chapter 2 Challenges
    • 4.22
      Chapter 2 Solutions
  • Chapter 3. Assemble and Test your BOE Shield-Bot
    22
    • 5.0
      Chapter 3. Assemble and Test your BOE Shield-Bot
    • 5.1
      Activity 1: Assembling the BOE-Shield-Bot
    • 5.2
      Mount the Topside Hardware
    • 5.3
      Remove the Servo Horns
    • 5.4
      Mount the Servos on the Chassis
    • 5.5
      Mount the Battery Pack
    • 5.6
      Mount the Wheels
    • 5.7
      Attach the BOE Shield to the Chassis
    • 5.8
      Activity 2: Re-test the Servos
    • 5.9
      Testing the Left and Right Wheels
    • 5.10
      Servo Troubleshooting
    • 5.11
      Activity 3: Start-Reset Indicator
    • 5.12
      Build the Piezospeaker Circuit
    • 5.13
      Programming the Start-Reset Indicator
    • 5.14
      Example Sketch: StartResetIndicator
    • 5.15
      Activity 4: Test Speed Control
    • 5.16
      Example Sketch: Test Servo Speed
    • 5.17
      How TestServoSpeed Works
    • 5.18
      Optional: Record Your Own Transfer Curve Data
    • 5.19
      Chapter 3 Summary
    • 5.20
      Chapter 3 Challenges
    • 5.21
      Chapter 3 Solutions
  • Chapter 4. BOE Shield-Bot Navigation
    19
    • 6.0
      Chapter 4. BOE Shield-Bot Navigation
    • 6.1
      Activity 1: Basic BOE Shield-Bot Maneuvers
    • 6.2
      How ForwardThreeSeconds Works
    • 6.3
      Moving Backward, Rotating, and Pivoting
    • 6.4
      Activity 2: Tuning the Basic Maneuvers
    • 6.5
      Tuning the Turns
    • 6.6
      Activity 3: Calculating Distances
    • 6.7
      Activity 4: Ramping Maneuvers
    • 6.8
      Activity 5: Simplify Navigation with Functions
    • 6.9
      Function Call with Parameters
    • 6.10
      Put Maneuvers Into Functions
    • 6.11
      Activity 6: Custom Maneuver Function
    • 6.12
      Activity 7: Maneuver Sequences with Arrays
    • 6.13
      Using Array Elements
    • 6.14
      Navigation with Arrays
    • 6.15
      Character Arrays and switch-case
    • 6.16
      Chapter 4 Summary
    • 6.17
      Chapter 4 Challenges
    • 6.18
      Chapter 4 Solutions
  • Chapter 5. Tactile Navigation with Whiskers
    13
    • 7.0
      Chapter 5. Tactile Navigation with Whiskers
    • 7.1
      Activity 1: Build and Test the Whiskers
    • 7.2
      How Whisker Switches Work
    • 7.3
      Testing the Whiskers
    • 7.4
      How DisplayWhiskerStates Works
    • 7.5
      Activity 2: Field-Test the Whiskers
    • 7.6
      Activity 3: Navigation with Whiskers
    • 7.7
      How RoamingWithWhiskers Works
    • 7.8
      Activity 4: Artificial Intelligence for Escaping Corners
    • 7.9
      How Escaping Corners Works
    • 7.10
      Chapter 5 Summary
    • 7.11
      Chapter 5 Challenges
    • 7.12
      Chapter 5 Solutions
  • Chapter 6. Light-Sensitive Navigation with Phototransistors
    18
    • 8.0
      Chapter 6. Light-Sensitive Navigation with Phototransistors
    • 8.1
      Introducing the Phototransistor
    • 8.2
      Activity 1: Simple Light to Voltage Sensor
    • 8.3
      Example Sketch: PhototransistorVoltage
    • 8.4
      Halt Under the Bright Light
    • 8.5
      How the Phototransistor Circuit Works
    • 8.6
      Ohm’s Law
    • 8.7
      Activity 2: Measure Light Levels Over a Larger Range
    • 8.8
      Building the Photosensitive Eyes
    • 8.9
      Test the Phototransistor Circuit
    • 8.10
      rcTime and Voltage Decay
    • 8.11
      Activity 3: Light Measurements for Roaming
    • 8.12
      Light Measurement Graphic Display
    • 8.13
      Activity 4: Test a Light-Roaming Routine
    • 8.14
      Activity 5: Shield-Bot Navigating by Light
    • 8.15
      Chapter 6 Summary
    • 8.16
      Chapter 6 Challenges
    • 8.17
      Chapter 6 Solutions
  • Chapter 7. Navigating with Infrared Headlights
    14
    • 9.0
      Chapter 7. Navigating with Infrared Headlights
    • 9.1
      Infrared Light Signals
    • 9.2
      Activity 1: Build and Test the Object Detectors
    • 9.3
      Object Detection Test Code
    • 9.4
      Activity 2: Field Testing
    • 9.5
      Sniffing for IR Interference
    • 9.6
      Activty 3: Detection Range Adjustments
    • 9.7
      Activity 4: Object Detection and Avoidance
    • 9.8
      Activity 5: High-performance IR Navigation
    • 9.9
      Activity 6: Drop-off Detector
    • 9.10
      Example Sketch: AvoidTableEdge
    • 9.11
      Chapter 7 Summary
    • 9.12
      Chapter 7 Challenges
    • 9.13
      Chapter 7 Solutions
  • Chapter 8. Robot Control with Distance Detection
    11
    • 10.0
      Chapter 8. Robot Control with Distance Detection
    • 10.1
      Activity 1: Testing the Frequency Sweep
    • 10.2
      Displaying Both Distances
    • 10.3
      Activity 2: BOE Shield-Bot Shadow Vehicle
    • 10.4
      A Look Inside Proportional Control
    • 10.5
      Example Sketch: FollowingShieldBot
    • 10.6
      Follow the Leader
    • 10.7
      Activity 3: What’s Next?
    • 10.8
      Chapter 8 Summary
    • 10.9
      Chapter 8 Challenges
    • 10.10
      Chapter 8 Solutions

Chapter 6 Solutions

Question Solutions

  1. The amount of current it allows to pass into its collector and out through its base.
  2. The phototransistor’s collector and emitter terminals are connected to leads.
  3. The lead that’s closer to the flat spot is the emitter.  The lead that’s further away from the flat spot is the collector.
  4. The wavelength of red is closer to the wavelength of infrared, so it should be more sensitive to red.
  5. VA3 increases with more light.
  6. The phototransistor supplies the resistor with more or less current.
  7. Change the 2 kΩ resistor to a higher value.
  8. If the applied voltage is above the threshold voltage, the input register bit for that pin stores a 1.  If it’s below threshold voltage, the input register bit stores a 0. 
  9. The voltage decreases.

Exercise Solutions

  1. V = I × R = 0.001 A × 2000 Ω = 2 V.
  2. V = I × R → I = V ÷ R = 4.5 ÷ 2000 = 0.00225 A = 2.25 mA.
  3. 105 → 10 with 5 zeros appended and multiplied by 1 pF.  1,000,000 × 1 pF  = (1 × 106) × (1 × 10–12) F = 1 × 10–6 F = 1 μF.
  4.  It would be  long tDecay = rcTime(7);
  5. ndShade =  tRight / (tLeft+tRight) – 0.5 = 1001 ÷ (1001 + 1001) – 0.5 = 0.5 – 0.5 = 0.
  6. Solution:
  for(int i = 1; i<=50; i++)  // Repeat 50 times
  {
    Serial.print('=');        // one = char each time through
  }

Project Solutions

  1. This is a modified version of HaltUnderBrightLight
/*
 * Robotics with the BOE Shield - Chapter 6, Project 1
 * Chirp when light is above threshold.  Will require updating value of
 * threshold & retesting under bright light to get to the right value.
 */

void setup()                         // Built-in initialization block
{
  tone(4, 3000, 1000);               // Play tone for 1 second
  delay(1000);                       // Delay to finish tone
}

void loop()                          // Main loop auto-repeats
{
  if(volts(A3) > 3.5)                 // If A3 voltage greater than 3.5
  {
    tone(4, 4000, 50);               // Start chirping
    delay(100);   
  }
}

float volts(int adPin)               // Measures volts at adPin
{                                    // Returns floating point voltage
 return float(analogRead(adPin)) * 5.0 / 1024.0;
}    
  1. The solution for this one is to make a copy of LightSeekingShieldBot, and add one command to the loop function:  ndShade = -ndShade.  Add it right before the if…else statement.  Then, instead of indicating shade to turn away from, it indicates bright light to turn away from.  Another approach would be to use an ndLight calculation that equals tLeft / (tLeft + tRight).  You would have to search/replace ndShade with ndLight in the sketch.                           
  1. Use LightSensorValues to determine a threshold.  It’s best to take tLeft + tRight.  You can use the LightSensorValues to test this.  Start with a value that’s 1/4 of the way from reaching the bright light level.  So if tLeft + tRight = 4000 and 400 for bright light, use the value 400 + ¼ × (4000 – 400) = 400 + 900 = 1300.  Don’t use 1300, it’s just an example; figure out the value for your conditions.

    Next, add an if statement similar to the one from HaltUnderBrightLight to the main loop of LightSeekingShieldBot.  Careful though, HaltUnderBrightLight uses the greater than (>) operator because it’s using a voltage output circuit.  We need the less than (<) operator for the QT circuit because smaller values mean brighter light.  We also need to express the threshold as a floating point value, like 1300.0.  Here’s an example:

  // Add this if condition to stop under the bright lamp.
  if((tRight + tLeft) < 1300.0)   // tLeft+tRight < 1300?
  {
    servoLeft.detach();           // Stop servo signals
    servoRight.detach();   
  }

Here’s a modified version of LightSeekingShieldBot that will do the trick.  Remember, you’ll still have to calibrate it to your lighting conditions.

/*
 * Robotics with the BOE Shield - Chapter 6, Project 3
 * Roams toward light and away from shade.
 */

#include <Servo.h>                           // Include servo library
 
Servo servoLeft;                             // Declare left and right servos
Servo servoRight;

void setup()                                 // Built-in initialization block
{
  tone(4, 3000, 1000);                       // Play tone for 1 second
  delay(1000);                               // Delay to finish tone

  servoLeft.attach(13);                      // Attach left signal to pin 13
  servoRight.attach(12);                     // Attach right signal to pin 12
}  
 
void loop()                                  // Main loop auto-repeats
{
  float tLeft = float(rcTime(8));            // Get left light & make float
  float tRight = float(rcTime(6));           // Get right light & make float
 
  // Add this if condition to stop under the bright lamp.
  if((tRight + tLeft) < 1300.0)              // If A3 voltage greater than 2
  {
    servoLeft.detach();                      // Stop servo signals
    servoRight.detach();   
  }
 
  float ndShade;                             // Normalized differential shade
  ndShade = tRight / (tLeft+tRight) - 0.5;   // Calculate it and subtract 0.5

  int speedLeft, speedRight;                 // Declare speed variables
 
  if (ndShade > 0.0)                         // Shade on right?
  {                                          // Slow down left wheel
    speedLeft = int(200.0 - (ndShade * 1000.0));
    speedLeft = constrain(speedLeft, -200, 200);
    speedRight = 200;                        // Full speed right wheel
  }
  else                                       // Shade on Left?
  {                                          // Slow down right wheel
    speedRight = int(200.0 + (ndShade * 1000.0));
    speedRight = constrain(speedRight, -200, 200);
    speedLeft = 200;                         // Full speed left wheel
  }  

  maneuver(speedLeft, speedRight, 20);       // Set wheel speeds
}

long rcTime(int pin)                         // rcTime measures decay at pin
{
  pinMode(pin, OUTPUT);                      // Charge capacitor
  digitalWrite(pin, HIGH);                   // ..by setting pin ouput-high
  delay(5);                                  // ..for 5 ms
  pinMode(pin, INPUT);                       // Set pin to input
  digitalWrite(pin, LOW);                    // ..with no pullup
  long time  = micros();                     // Mark the time
  while(digitalRead(pin));                   // Wait for voltage < threshold
  time = micros() - time;                    // Calculate decay time
  return time;                               // Returns decay time
}

// maneuver function
void maneuver(int speedLeft, int speedRight, int msTime)
{
  servoLeft.writeMicroseconds(1500 + speedLeft);   // Set Left servo speed
  servoRight.writeMicroseconds(1500 - speedRight); // Set right servo speed
  if(msTime==-1)                                   // if msTime = -1
  {                                  
    servoLeft.detach();                            // Stop servo signals
    servoRight.detach();   
  }
  delay(msTime);                                   // Delay for msTime
}

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